Congratulations! You have a pitch deck.
So does every other founder about to fail.
Provocation aside, let’s take that thought seriously, that roughly 90% of startups die, and the overwhelming majority of those dead ventures had a pitch deck, went through an accelerator, followed a template, and still couldn’t get anyone to care.
CB Insights has run postmortem analysis on failed startups for years, and the number one killer (after bad teams) is consistently “no market need,” cited in roughly 35 to 42% of failures. That is not a technology problem and it’s not a capital problem. Is it a storytelling problem? Your startup narrative sucks.
The founder could not influence the right people that there was an opportunity worth pursuing.
The mistake nearly everyone makes (founders, advisors, accelerators, the whole cottage industry of startup theatre) is treating “pitch work” as though its purpose is to orient a founder toward investors and funding. Worse, designers happily offer pitch deck services as though the quality of your slides has anything to do with your success. Work on your pitch, polish your deck, and get ready for demo day! And so, founders dutifully arrange twelve slides, memorize their lines, and walk into a room prepared to perform a transaction: I need money, here is why you should give it to me.
That framing is wrong, and it poisons everything downstream.
Good pitch work has never been about raising capital. Good pitch work is narrative design: the discipline of constructing a story so coherent, so aligned with your capabilities, your market opportunity, and your actual challenges, that it compels action from everyone who hears it. Not just investors. Everyone. Customers, team members, journalists, advisors, partners, your skeptical uncle at Thanksgiving. When the narrative is right, it works on all of them, because a great narrative operates the same way a great story does. It is not a sales pitch. It is not a proposal. It is not a plea. It is a story that people want to be part of.
Article Highlights
- What is Narrative Design?
- Stop Pitching to Investors, Enlighten Everyone: The Disjointed Story Problem
- Alejandro Cremades and the VC Scorecard That Might Prove the Point
- The Scorecard as Narrative Design: Six Acts of a Startup Story
- Why This Order Matters More Than Any Pitch Template
- The Forcing Function: Why the Hardest Audience Makes the Best Story
- A Brief History of Why Startup Narrative Design Works
- A Better Startup Pitch
- The Startup Story You Are Actually Telling
What is Narrative Design?
Narrative design is a term borrowed from game development and interactive media, but its roots go back to the oldest human technology we have: storytelling. Joseph Campbell published The Hero with a Thousand Faces in 1949, articulating what he called the “monomyth,” (which, if you read my last article, you’ll be familiar with what led me to this article): a universal pattern underlying heroic tales across every culture and era. Campbell described that a hero ventures forth from the ordinary world, faces decisive challenges, and returns transformed with something of value to share. George Lucas credited Campbell directly for the structure of Star Wars and Christopher Vogler adapted Campbell’s work into a practical screenwriting guide that Hollywood has used for decades.
From The Odyssey to The Matrix, from Harry Potter to The Hunger Games, the structure persists because it maps onto something fundamental about how human brains process information.
And there is neuroscience to back this up; Paul J. Zak, a neuroeconomist at Claremont Graduate University, published research in Harvard Business Review demonstrating that character-driven stories trigger the release of oxytocin in the brain, a neurochemical associated with trust and empathy. His lab found that the amount of oxytocin released predicted how willing people were to help others, including donating money. Zak’s peer-reviewed work in Cerebrum further showed that a story must first sustain attention through tension, and if it does, viewers and listeners come to share the emotions of the characters and continue mimicking those feelings and behaviors afterward: a measurable, replicable neurological response.
So, when we talk about narrative design for startups, we are not talking about making your slides prettier or rehearsing your three-minute pitch for demo day. We are talking about constructing a story that activates the same cognitive and emotional pathways that make people care about Luke Skywalker’s father, or root for Katniss Everdeen, or cry when the robot in a Pixar movie learns what sadness means. You are building a narrative architecture that, when done right, makes everyone in the room want to know what happens next. That is what gets people to invest, to buy, to join, to write about you, to help.
Stop Pitching to Investors, Enlighten Everyone: The Disjointed Story Problem
Most founders are not telling one story because they have been taught (mistakenly) to know your audience and speak to them. Rather, that’s not mistaken, it’s very appropriate AFTER you first have one clear and consistent narrative. What founders are doing now is telling four or five different stories to four or five different audiences, and none of those stories are the same.
- They sell to customers with one narrative: “We solve your problem, here is our product, look at these features.”
- They pitch to investors with another: “Here is a massive market, here is our traction, give us $2 million.”
- They plead with potential team members using a third: “Join us, it will be amazing, we have a great culture.”
- They send a fourth version to journalists: “We are disrupting the [insert buzzword] industry.”
- And they sit down with advisors and share a fifth, usually the most confused version of all, because by that point even the founder does not know what the actual story is.
The result of this fragmentation is not just inefficiency; it is incoherence. And people can hear it. Investors sit through your pitch and sense the gaps. They usually can’t articulate what feels wrong, but something does, and their instinct is to say no (or more commonly, to say “come back when you have more traction,” which is investor-speak for “I do not believe you”). Potential team members hear your recruitment story and it does not match what they read on your website, which does not match what they heard from someone who attended your demo day. Customers try your product and the experience does not align with the promise. Journalists ignore your press release because it reads like a proposal, not a story anyone would want to tell. Advisors cannot actually help you because they do not have a clear picture of what is really going on; you have given them a highlight reel instead of a narrative.
I have written about this problem extensively and explored how the conventional pitch deck format (Problem, Solution, Market, Competition, Team, Ask) actively encourages this fragmentation. The format trains you to present information in categories rather than in a narrative arc. It is a filing system, not a story. And when you organize your thinking as a filing system, you end up with a venture that communicates like a filing system: compartmentalized, disjointed, and forgettable.
Consider what each of your audiences actually wants and notice how their needs converge far more than you think. Potential team members are not joining for the salary (if your startup can even offer a competitive one); they want a big outcome; they want equity in something that matters. That is the same thing investors want. Customers do not just want a problem solved; they want confidence that the company behind the solution will still exist in two years and will keep improving. That requires the same organizational health and market positioning that investors evaluate. Journalists will not cover your startup because you asked nicely; they will cover you because there is a story their readers will care about, which means your narrative has to be genuinely interesting. Advisors cannot help you navigate challenges they do not understand, and they cannot understand them if your story keeps shifting depending on who is in the room.
One story, told well, and aligned to reality. That is narrative design, and it is the forcing function that aligns your entire venture. Not a pitch; a narrative.
Alejandro Cremades and the VC Scorecard That Might Prove the Point
Which brings me to someone whose work I want to highlight, because he has inadvertently created a better narrative design framework, and he did it by thinking like an investor, not a storytelling coach.
Alejandro Cremades is a serial entrepreneur, author of The Art of Startup Fundraising (published by Wiley, with a foreword by Barbara Corcoran), and co-founder of AC8 Partners, an M&A and fundraising advisory firm. He previously built CoFoundersLab into a community of over 500,000 founders across 234 countries before it was acquired. He has spoken at Wharton, Columbia, and NYU. The man knows fundraising. He has been on both sides of the table and helped thousands of founders raise capital.
What Cremades has been doing lately on LinkedIn has been fun to watch since I write… He creates these crisp, visual breakdowns of how venture capital actually works, and one in particular caught me. It is called “Inside A VC Memo: How Investors Actually Evaluate a $5M Seed Deal.” It is a scorecard format, grading a fictional company across six categories: Team, Market Size, Competition, Edge, Metrics, and Exit Potential. Each category gets a letter grade and a rationale.
Cremades wrote alongside it: “This is how investors actually evaluate a $5M seed deal. Not with hype, but with structured thinking.” He went on to note that team and market lead the decision, that weak competition does not equal advantage, and that early metrics can be forgiven if the upside and exit potential are strong enough. His bottom line: “VCs invest on asymmetric upside, not perfection.” (exactly what I wrote in Startup Ecosystems)
That framework is useful for founders trying to understand how investors think. Obviously.
But I can’t help noticing that the scorecard does something far more important than decode VC decision-making. It tells us, inadvertently, how to structure a startup narrative.
The Scorecard as Narrative Design: Six Acts of a Startup Story
Look at the order of Cremades’ scorecard. Look at it carefully because the sequence is not arbitrary, and it maps almost perfectly onto the principles of effective storytelling, including Campbell’s monomyth
Act One: Team. The scorecard starts here, and so should you. Investors evaluate the team first because, as the research consistently confirms, team is the leading determinant of startup success or failure. But think about this from a storytelling perspective.
Every compelling story begins by developing its protagonist. You have to know who Luke Skywalker is before you care about the Death Star. You have to understand Frodo’s quiet life in the Shire before the ring means anything. You have to root for Tony Stark’s arrogance before his transformation matters. Your founding team is the protagonist of your startup’s story. If you cannot make people care about the people behind this venture (their credentials, their motivation, their unique capability) then nothing that follows will land. You are asking an audience to invest time, money, trust, or attention in characters they have not been given a reason to believe in.
In the Cremades scorecard, the team gets an A-minus: ex-Goldman, Stanford background, the founder is also a creator in the space. The risk noted is that this is a first-time founder with unproven execution. That is great narrative tension, by the way. Experienced, credentialed, deeply connected to the problem, but unproven. That is interesting. That makes me want to know more. An A-plus team with no risk is boring; there is no tension, and without tension, the brain does not release oxytocin, and without oxytocin, there is no emotional engagement. A flawed hero is a more compelling hero; besides, a perfect hero is a lie.
Act Two: Market Size. Now that we know the characters, we need the setting. Every story needs a world in which the action takes place, and the scale of that world determines the stakes. Our startup operates in the creator economy, a $100 billion-plus market with tailwinds from the shift to creator-led businesses. That is the world of the story. It tells us where the heroes are operating and, critically, why the quest matters.
A story set in a tiny, static world is not very interesting. A story set in a massive, dynamic, shifting landscape creates urgency and possibility. When you tell your market story, you are not just citing a TAM number for investors; you are establishing the scope of the adventure for everyone. Team members need to know the arena is big enough to justify their commitment. Customers need to know the market is real enough that your solution will be supported. Journalists need a market narrative that their readers find relevant.
Act Three: Competition. Every good story needs an antagonist, and every startup needs a clear competitive landscape. What Cremades flags is telling: 100-plus competitors in the link-in-bio space, low barriers, fast copy potential. The venture gets a C here. The conventional instinct is to downplay competition (“we don’t really have competitors” is something I hear from founders so often that I have written specifically about why it is one of the easiest ways to flop a pitch).
From a narrative perspective, the villain is essential. How do we know there is an opportunity to seize if there is no adversary? How do we feel urgency if there is no threat? The Empire gives the Rebellion meaning. Voldemort gives Hogwarts purpose. Your competitors give your venture context. A crowded landscape with low barriers is not a reason to quit; it is the narrative tension that makes your edge (Act Four) matter.
Act Four: Edge. Campbell called this the “boon,” the gift or weapon or insight that the hero gains through the journey. In startup terms, it is your competitive advantage, your moat, the thing you have that others do not. Our edge in Cremades example is an all-in-one creator store approach that replaces multiple tools (Kajabi, Calendly, etc.), earning a B-minus because the defensibility is weak today.
In the monomyth, this is the point in the story where the hero has crossed the threshold, faced trials, and gained something unique. If you do not articulate your edge, your audience cannot frame in their minds how you are going to win. And “win” is not just an investor word; it is what customers need to believe (this company will outcompete and outlast), what team members need to believe (this venture has a shot), and what journalists need to see (there is a reason this company matters). Your edge is not a slide. It is a narrative turning point.
Act Five: Metrics. This is where most founders get the storytelling completely wrong. They think metrics are KPIs: revenue numbers, user counts, growth rates. Those matter, but from a narrative perspective, metrics serve a different and more important function. They are the trials, the scars, the evidence of the journey.
Could Luke Skywalker have been credible as a Jedi without getting beaten, losing his hand, failing, training in the swamps of Dagobah, and learning the hardest possible lesson about his own father? Would we believe the story if he had not suffered? Superman discovers his kryptonite. Katniss Everdeen never wanted to be a hero and had to be dragged into the arena. Ellen Ripley loses everyone she cares about. Harriet Tubman endured slavery and violence before she became a liberator. The hero, real heroes note (which is why I dropped in Tubman), who have never struggled aren’t known; they are a fantasy, and fantasies do not generate trust.
Our startup gets a C on metrics: very early traction, strong NPS (80-plus, meaning high user love), but no strong revenue or scale yet. That is not a failing grade in storytelling terms, it’s character development. That is a protagonist who has been tested, has learned something real, and is not pretending to have all the answers. When you present your metrics as scars rather than trophies, you create the authenticity that Zak’s research shows triggers trust. Should we believe your story if you are full of bluster and confidence with nothing to back it up? No. We should not. And investors, customers, and team members alike can smell that inauthenticity.
Act Six: Exit Potential. What is the outcome of the story? What happens if the heroes succeed? What is lost if they fail? Our startup gets an A here: clear potential acquirers (Shopify, Amazon), a large TAM supporting a $100M-plus outcome, and even an IPO scenario in the upside case. This is where the narrative resolves. In storytelling, the resolution matters because it is what gives meaning to everything that came before. The audience needs to know what success looks like and why it matters, not just financially, but structurally. For investors, exit potential is obvious. But for team members, this is the answer to “why should I give years of my life to this?” For customers, this is “will this company grow into something that makes my investment in their product worthwhile?” For partners, this is “is there a future here that justifies our collaboration?”
Why This Order Matters More Than Any Pitch Template
Notice what Cremades’ scorecard does NOT start with. It does not start with Problem and Solution.
I personally loathe Problem/Solution as a leading framework for a pitch, and I have said so many times. The conventional pitch template tells you to open with a problem and then present your solution, and it sounds logical until you think about it for more than thirty seconds. You are walking into a room of strangers and saying, “Here is a problem” and “We know the solution.” You have told me nothing about who you are, why I should trust you, where this is going, or why I should care. You have opened a story by describing the setting and the conflict before I know the characters. That is not how stories work. That is not how trust works. That is not how human cognition works.
Cremades’ framework starts with Team, because that is how investors actually think, and it happens to also be how narratives actually function. We explored this in the Bell Mason Diagnostic (a tested methodology for evaluating startup viability) organizes twelve factors across four dimensions, and when you reorder those factors to follow effective narrative principles rather than categorical convenience, you end up with a structure remarkably similar to what Cremades presents.
NFx, the venture firm, through James Currier, published 23 rules of storytelling for fundraising and made the point bluntly: “As a Founder, you are the Chief Storyteller. You need to convince investors, employees, customers, partners, and journalists to give you the resources you need, and you do that with your story, your narrative.” They also observed that most founders default to the “Hero Founder” narrative template because they like to talk about themselves, not because it is the most effective approach. The effective approach is an integrated narrative where the founder, the market, the competition, and the journey are woven into a single coherent arc.
That is what Cremades’ scorecard gives you. Not a pitch template. A narrative design framework. And the fact that it is framed as how VCs evaluate deals makes it the ultimate forcing function.
You are not designing a story for investors; you are designing a story that is stress-tested by the most skeptical audience you will ever face, and if it works on them, it will work on everyone else too.
The Forcing Function: Why the Hardest Audience Makes the Best Story
Investors are, without question, the most difficult audience to convert. They hear hundreds or thousands of pitches. They are professionally skeptical. They are evaluating not just what you say but what you do not say, and they are comparing you (consciously or not) to every other founder who has ever walked through their door.
Research published on GoNarrative found that poor narrative positioning can reduce fundraising effectiveness by up to 70%, while companies that excel at storytelling achieve conversion rates three to four times higher than industry averages.
Stop there. If you are reading THIS article, my article, with skepticism or disregard, FFS, “companies that excel at storytelling achieve conversion rates three to four times higher than industry averages” Start over at the beginning and read again.
This is why the purpose of good narrative work is not to raise capital. The purpose is to create a story so tight, so coherent, so aligned with the reality of your venture, that it survives contact with the most demanding audience. That process of refinement builds a narrative that can withstand VC scrutiny, giving you have, as a byproduct, created something that:
- Aligns your team around a shared understanding of what you are doing and why.
- Gives customers a reason to believe you are worth their trust and their money.
- Gives journalists something worth writing about, because it is actually a good story, not a corporate press release.
- Gives advisors enough clarity to actually help you, because they know what is really going on, what is working, what is not, and where you need support.
- Creates internal alignment on priorities, because the narrative demands that you know your edge, acknowledge your weaknesses, understand your market, and be honest about your metrics.
That is not a pitch! That is organizational clarity delivered through the most powerful communication technology humans have ever developed: a well-told story.
A Brief History of Why Startup Narrative Design Works
Humans have been telling stories for at least 30,000 years and almost certainly for much longer than that through oral tradition. Campbell’s monomyth draws on mythology from every inhabited continent. The structure persists because it maps onto the way human brains process and retain information. Zak’s neuroscience work confirmed what storytellers have known intuitively: tension sustains attention, character identification triggers empathy, and resolution motivates action.
The Holloway Guide to Raising Venture Capital wrote, “If you can’t get an investor emotionally interested in what you’re building, they will not invest in your company.” Dr. Howard Gardner, a professor at Harvard’s Graduate School of Education, called stories “the single most powerful weapon in a leader’s arsenal.” Michael Skok at the Harvard Innovation Labs teaches founders that the pitch is not a performance; it is a conversation, and the narrative is what makes that conversation compelling.
The startup world has somehow managed to take this ancient, neurologically validated, universally effective communication framework and reduce it to a twelve-slide PowerPoint template that opens with “Here is a problem.” We took the most powerful tool for human persuasion and turned it into a TPS report. That is genuinely impressive in its wrongness, and it is killing ventures that might otherwise have lived.
A Better Startup Pitch
Use Cremades’ scorecard as a narrative outline. Not because it is the only valid framework, but because it represents how the most demanding audience in your ecosystem actually processes information, and because its structure accidentally (or perhaps deliberately) maps onto the narrative principles that make stories work.
Start with your team. Make me care about the protagonists. Tell me who they are, what makes them credible, and (critically) where they are vulnerable. A perfect team slide is boring (it’s bull); an interesting team slide is a character introduction.
Establish the world. Show me the market, not as a number on a slide, but as a landscape with dynamics, tailwinds, and forces that create the conditions for your quest. The market is the setting, and a vivid setting pulls people in. This is what I mean when I argue that media is capital; your ability to frame the world you operate in is itself a competitive asset.
Introduce the antagonist. Acknowledge your competition openly, specifically, and honestly. A founder who says “we have no competition” is a screenwriter who says “my story has no conflict.” No conflict, no story, no interest.
Reveal your edge. Show me the weapon, the insight, the strategic advantage that makes you capable of this quest. Do not assume I will figure it out; tell me, because competitive advantage is what distinguishes a startup from a science project.
Show your scars. Present your metrics not as a trophy case but as evidence of the journey. What did you learn? Where did you get beaten down? What did the market teach you? Vulnerability is not weakness; it is the narrative mechanism that creates trust.
Close with what the outcome means. Not just the financial return, but the significance. What changes if you succeed? What does the world look like?
The Startup Story You Are Actually Telling
Your startup is a story whether you design it to be or not; the question is whether it is a good one. A good story has a compelling protagonist, a world with stakes, an antagonist that creates tension, a unique capability that creates hope, evidence of the journey that creates trust, and a resolution that creates motivation. A bad story has a PowerPoint with “Problem” on slide one and “Solution” on slide two and a confused founder wondering why nobody seems to care when they get to the climax of the Go-To-Market slide.
I have spent years exploring why pitches fail, what causes startups to die, and how storytelling and marketing are the actual capital that most founders are ignoring. The ventures that get traction, funding, talent, press, and momentum are the ones with a narrative that works. Not a pitch and not a deck, a story.
If you are sitting there right now with a pitch that is not working, the problem is probably not your slides, your data, your traction, or even your product. The problem is probably that you are not telling a story. You are filing a report. And nobody, in the history of human civilization, has ever been moved to action by a report.
Stop pitching. Start telling a story. And if you are not sure whether your narrative actually holds together, ask yourself this: would someone who has never heard of your company, your industry, or your technology want to know what happens next? If the answer is no, you do not have a narrative problem. You have an everything problem. And the good news is that a well-designed narrative is the single most efficient tool for diagnosing and fixing it.

